Skip to content
Karl Dinkler

Plain Spoken5 minutes

Liberty through constraint

I flew to New York as a young designer looking for inspiration. I came home with a phrase that's shaped how I've seen every hard problem since.

In 2010 I was a young designer in Orlando who needed a bigger set of exposures. So I flew to New York for a few days to go get some. A whirlwind trip, the kind you take when you can feel your own reference points going stale and you go looking for new ones.

One of the scheduled stops was Wired.

I sat with a few people from their creative and public relations team, and somewhere in the conversation one of them repeated a thing that had come down from their new creative director. Finding liberty through constraint.

Let me be straight about it. That isn't my phrase. I heard it in that room, from the people in it, and I've been quietly borrowing it my entire career. Consider this me finally crediting it, because it changed how I see the work.

Here's how they explained it, and I'm paraphrasing years later.

Say you know an issue is going to be red. The question isn't how to work around red, or how to survive red, or how to sneak a little blue in where nobody's looking. The question is how to make a reader see red, feel red, sense red in a way they never have before.

The constraint isn't the enemy of the idea. The constraint is the assignment.

I went up there chasing inspiration, the big vague thing every young designer thinks they need. I came home with something smaller and far more useful. Four words about how to stand in front of a problem. And since then, that's been the quest. Liberty through constraint.

The same wall, two ways to see it.

Here's what took me years to really understand about that phrase.

A constraint is one object, and you get to decide what it is. One person looks at a limit and sees walls. A budget that won't stretch. A deadline that already passed. A brand rule they can't break, a color they're stuck with. Walls that close in and choke the work. Another person looks at the exact same limit and sees a lane. A place to aim everything they've got, without wasting a second wondering where the edges are.

Nothing about the constraint changed. The seeing did.

And that's the part I'd call optimism, though not the soft kind. Not pretending the wall isn't there. The wall is real. It's the decision, made in front of a genuinely hard problem, to treat the limit as the thing that sharpens the work instead of the thing that ruins it. The most freeing sentence in design might be “you can't.” Because the moment you know what you can't do, you finally know where to aim.

The startup that had no walls.

The clearest example I've got runs the other direction. It isn't a constraint someone forced on me. It's one I went hunting for.

A few years ago, through my agency, Anon, I advised a startup called Flaire on creative strategy and product while they built their first version. Flaire was a travel app by the time I was done. It was not a travel app when I started.

At the start it was a bit of everything. A place where young adults could connect with people they trusted, share the things they bought and loved, get a quick honest answer from a peer instead of a stranger. Good premise. Real energy behind it. But it had no walls. It was everything, for everyone, and everything-for-everyone is the hardest thing in the world to design, because there's no edge to push against. Every screen could be anything. Every decision was wide open. That sounds like freedom. It's actually paralysis disguised as freedom.

I craved a constraint. Not to shrink the thing. To finally give it a shape.

And it turned out one was already there, hiding in how people were actually using the app. We looked at the beta group, and the conversation kept bending the same direction. Travel. Places people had been. Places they were dreaming about going. The advice they wanted from people they trusted wasn't about everything. It was about where to go, and what to do once they got there.

That was the lane. So we took it. We stopped building an app for everything and started building one for travel. Designed, redesigned, tested, refined, all of it pointed at the one thing. And the traction we'd been reaching for finally showed up. Not despite narrowing the app. Because of it. The constraint didn't cost Flaire its potential. It's the thing that finally let the potential land.

We're built for this.

There's something bigger underneath it.

We tend to live best inside dichotomies. Liberty and constraint. Community and solitude. Activity and rest. Freedom means the most to the people who've known its opposite, and a lane means the most to someone who's stood in an open field with no idea which way to walk. The constraint isn't the price you pay for the freedom. It's the thing that gives the freedom a shape. Take away every limit and you don't get liberated. You get lost.

The blank page.

Which brings me back to where every project starts.

People assume a blank page is the scariest thing a designer faces. For me it's the opposite, and this phrase is most of the reason. A blank page isn't a threat. It's just the first problem, and it's usually the easiest one, because it's the moment right before the constraints show up to help.

Give me a real limit and I'll show you where the work wants to go. The budget that won't stretch. The site that won't move. The color that's already been chosen. Those aren't the walls closing in. Those are the walls holding the thing up.

I didn't come up with that idea. I heard it in a room at Wired in 2010, from people whose names I've lost and whose point I never will. Finding liberty through constraint. Years on, and I still start every hard problem the same way. I go looking for the lane.

If you've got a constraint that feels like a wall right now, that's usually exactly where the good work is hiding. I'd love to hear about it. Get in touch.

Karl Dinkler is a creative strategist and creative leader. VP of Creative Strategy and Design Leadership at NEXUS Luxury Collection, and founder of Anon.

Next in Plain SpokenFive years, one Advancement office